
3D Art
Venus De Milo
This was a lighting and materials study done in a day for personal interest.
Setup in Maya
Rendered in Maya Arnold
Fire Sim
Maya fire sim study for personal interest.
Setup in Maya
Rendered in Maya Arnold
Mushroom Man
Part of Character Design class. Designed, modeled, and rendered a 3D character.
Modeled in Zbrush
Topology, UVs, Rendering in Maya
Texturing in Photoshop
Human Character
Part of the same Character Design Class. Designed, modeled, and rendered a more complex 3D character with props and clothes.
Character Modeled in Zbrush
Clothes modeled, Topology, UVs, Rendering in Maya
Texturing in Photoshop
Bolter and ChainSword
Final for a 3D Modeling class. The weapons are from the Warhammer 40k IP. They have been UVd but not textured.
Modeled and UVd in Maya
Rendered in Maya Arnold
Cloth Sim
Maya cloth sim study for personal interest.
Setup and simulated in Maya
Rendered in Maya Arnold